


Kingdom Maker is a real-time strategy game that blends combat and empire-building with deep family simulation and character customization. Global Worldwide tapped UX is Fine to develop the game’s user interface.
The project began with a comprehensive style exploration. Our team designed UI layouts across the full feature set, built an icon library, and produced illustrations for both in-game use and marketing. We worked closely with the Kingdom Maker art director to ensure every asset was on-brand and production-ready.
Deliverables
Visual Exploration
Comprehensive UI Design
Iconography
Illustration
We created layouts and graphics for all major features of the game, including the gameplay HUD, family management systems, and army-building flows.
User Interface Design
Icons and illustrations
The team produced iconography and background artwork for the entire game’s UI.



Bubble Shooter: Panda Pop! is a widely popular strategic bubble shooter. Jam City brought us in to fully redesign the UI to support a major new feature launch.
We began with a UX audit and visual exploration. Our team redesigned UI layouts across new and updated features, created a fresh icon library, and produced in-engine animation for key interface elements.
Deliverables
Visual Exploration
UX Design
Comprehensive UI Redesign
In-Engine Animation
Key Feature Layouts
Implementation Guides
User Interface Design & Implementation Guides
We delivered new UI screens spanning the game’s updated feature set, along with detailed implementation guides to assist Jam City’s internal teams with in-engine integration.



The relaunch of Block Blast needed a new UI style to complement its bold, character-driven illustrations. UX is Fine was brought on to define the visual direction and design key screens using the new style.
Our UI work covered the gameplay HUD, landing page, collection screens, and various menus. Iconography was developed to align seamlessly with the game’s illustration-driven identity.
Deliverables
Visual Exploration
UI Design
Iconography
We created layouts and graphics spanning the major features of the game. A set of icons that matched the illustration style also had to be made.
User Interface Design



The team behind Battleverse Champions, an RPG arena battler, approached UX is Fine to define the game’s UI visual style.
Starting with a visual exploration and UX audit, we designed key layouts for core game features and created new sets of ability and utility icons to support gameplay clarity.
Deliverables
UX design
UI design
Iconography



Asset 15 is a mobile AR thriller game where the player explores characters’ psyches through interactive augmented-reality.
30 Ninjas approached UX is Fine to lead the UI and UX of this AR adventure.
Deliverables
UX design
UI design
Iconography
User Interface Design
The user interface received a clean tech design with mobile useability kept at the forefront.
AR Interface Layer
Special UI elements and icons were made for the parts of the augmented reality gameplay.
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