Ux SERVICES
analytical. accessible. intuitive.
we don’t just wireframe, we design intuitive experiences
We design UX that feels invisible when it’s working and unmistakable when it’s not. From HUDs and menus to onboarding flows and systemic navigation, we craft experiences that guide players naturally without friction.
Every decision is grounded in how players think, move, and react in real gameplay, not just how things look in a deck.
Strong UX starts with understanding. We audit existing experiences, analyze competitors, and identify where players struggle or drop off. From there, we design with clarity and inclusivity in mind—ensuring systems are readable, scalable, and accessible across a wide range of player needs, platforms, and playstyles.
research Driven, accessibility focused.
specialization
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Focuses on gameplay-facing UX. Designs HUDs, tutorials, onboarding, and in-game systems to support clarity and reduce friction during active play.
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Identifies friction and validates decisions through testing and analysis. Uses player feedback, usability studies, and data to guide smarter, lower-risk design.
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Designs for inclusivity. Ensures experiences are readable, flexible, and usable across a wide range of player needs and abilities.
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Designs deep, layered systems like inventories, skill trees, and progression loops. Ensures complexity remains readable, scalable, and easy to manage.
We embed early and work alongside your team to define problems before jumping to solutions. Our process balances speed with intention, rapid exploration, tight feedback loops, and constant validation in context. We don’t over-index on documentation; we prioritize clarity, alignment, and forward momentum.
the ux is fine Approach
Your Pipeline, Your Needs
No rigid handoffs. No black-box deliverables.
We integrate directly into your workflow. Whether that’s Figma, Unreal, Unity, or proprietary tools, we thrive on adapting to your production realities. We build UX that respects your constraints, supports your engineers, and evolves with your game.
prototype, Test, Repeat
We move fast from concept to interaction—prototyping flows in Figma and validating them in-engine whenever possible. This allows teams to feel the experience early, uncover edge cases, and iterate before systems harden. The result is smarter decisions, faster.
Invest in the Process
We help you prioritize what matters now, define what comes next, and avoid costly rework later. By investing early in structure and clarity, you reduce friction across design, engineering, and production.
Shippable Results
We don’t stop at wireframes.
Our work is built to transition cleanly into production, with clear logic, scalable systems, and implementation-ready thinking. Whether supporting your team or driving features end-to-end, we focus on UX that holds up under real gameplay conditions.
Make it memorable
The best UX doesn’t just function, it reinforces the identity of your game.
We look for opportunities to embed character, tone, and worldbuilding into every interaction, creating experiences that feel cohesive, intentional, and worth remembering long after the session ends.
Let’s Build Something Together
trusted by the biggest industry names
More Case Studies
SQUANCH GAMES
A sequel to the comedic FPS with interstellar talking weapons (now with skateboards).
HIGH ON LIFE 2
FREE RANGE GAMES
A survival game for PC and consoles, set in the world of J.R.R. Tolkien's The Lord of the Rings.
lotr: return to moria
WILDCARD ALLIANCE
Wildcard
A PvP collectible-card-based arena action game with a pro-sports design aesthetic.
BAZOOKA TANGO
Shardbound
A tactical strategy card game set in a sci-fi/fantasy world.
STOIC STUDIO
A side-scrolling action RPG where players defend humanity’s last stronghold in a post-apocalyptic world.
TOWERBORNE
VARIOUS STUDIOS
UI/UX design across hit mobile titles — from bubble shooters to AR thrillers.

