EXPERIENCE MEASUREMENT FRAMEWORK (EMF)
BUILD GAMES PLAYERS ACTUALLY FEEL
Our Experience Measurement Framework reveals exactly what players value and how your game can deliver it.
WHAT IS THE EMF?
The Experience Measurement Framework (EMF) is our structured way to identify the motivations that drive your players and the experiences your game delivers. It gives teams a shared language, aligns direction, and creates a clear pathway for designing features players actually care about.
EXPERIENCE PRIORITIES
Experience priorities clarify what your game must deliver for players to feel engaged and motivated. The EMF organizes experiences into clear levels, helping teams distinguish between what is essential and what simply supports the core vision. Core experiences are non-negotiable, while important experiences enhance depth without redefining the game.
Peripheral experiences add optional flavor for specific players, and identifying non-priorities gives teams permission to say no. Together, these levels create a practical decision-making tool that guides feature design, roadmaps, and cross-discipline alignment.
Clarify the experiences that define your game
Evaluate features consistently
Build with intention
why use the emf?
Studios use the EMF when they need clarity, direction, and alignment. It turns fuzzy goals into focused decisions by revealing what experiences matter most to players and which features meaningfully support those experiences.
Sharper identity. Faster decisions. Early detection of misalignment. Strategic clarity.
Sharper identity. Faster decisions. Early detection of misalignment. Strategic clarity.
HOW THE EMF WORKS
WORKSHOP CORE GAME Priorities
EVALUATE COMPETITIVE LANDSCAPE
Analyze Player Motivations
Evaluate Through the EMF Lens
ACTIONABLE GUIDANCE
WHEN TO USE THE EMF
The Experience Measurement Framework is designed to ensure every member of the team is on the same page. This framework is designed to be used during points of the pipeline where clarity of priorities are key.
CONCEPT PHASE
PITCH/GREENLIGHT
MAJOR PIVOTS
PRIORITY REALIGNMENT
WHAT YOU GET
Experience Map
Motivation Profile
Competitive Placement
EMF WORKSHOP
WHY OUR TEAM
Cross-disciplinary expertise.
Proven systems thinking.
Recommendations teams can apply instantly.
Let’s Build Something Players Love
More Case Studies
SQUANCH GAMES
A sequel to the comedic FPS with interstellar talking weapons (now with skateboards).
HIGH ON LIFE 2
FREE RANGE GAMES
A survival game for PC and consoles, set in the world of J.R.R. Tolkien's The Lord of the Rings.
lotr: return to moria
WILDCARD ALLIANCE
Wildcard
A PvP collectible-card-based arena action game with a pro-sports design aesthetic.
BAZOOKA TANGO
Shardbound
A tactical strategy card game set in a sci-fi/fantasy world.
STOIC STUDIO
A side-scrolling action RPG where players defend humanity’s last stronghold in a post-apocalyptic world.
TOWERBORNE
VARIOUS STUDIOS
UI/UX design across hit mobile titles — from bubble shooters to AR thrillers.
Mobile Games
trusted by the biggest industry names

